I just came upon a very frustrating problem in trying to get some images rendered. We have a left eye render that is done first and the comp's 'look' is based on that before rendering the right eye. To simplify the pipe, all the reads and writes are %v (for L and R). Usually, this hasn't been an issue - we specify an "L" render and no problem. But for some reason today, we hit a wall on a specific shot and nothing would go, because nuke was complaining about some file.R.###.exr being missing. Well, yeah, they all are, but why now, and why some reads and not all?
All I could find was that if I go into the write node, hit the Render button, the default setting comes up as ",R". I changed it to ",L" and bingo, no more errors. I'm scratching my head, since we've rendered a gazillion frames with the same pipe setting (the same script also rendered a few hours earlier), but this one shot decides to not go and interactively at least, that's the only fix. Can't do that on the farm, where it's still broken. I saved the nuke script before modifying the write node, then after and compared - the only difference in the scripts was the filename. The 'multi_view' knob doesn't save with the script. Re-opening the modified file has the value set back to ",R". Where/how is that particular parameter set, and how could I override it as a default to "L"? If I do that, will I screw up any splits that people have created? I noticed the split syntax for some reason is something like {(default {0} L {0})} so I'm afraid if I make L the default this way, everything will bust. Ahem - feature/bug request - don't use "default" as a view name in the splits - use the view names!!! Anyone else see this before? Maybe it's a red herring and there's another reason nuke would be looking for R eye when it's not supposed to? thanks! JRAB _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users