This was in Nuke6.2v3 64 bit linux
On 18 May 2011 13:05, Gerard Keating <[email protected]> wrote: > Hi, > I recently had a nuke render taking more then an hour. I opened the > script and deleted the nodes that were not being used ie the ones that > were not connected in anyway to the write node via expressions or > clones or any way. I re-rendered and the script went through in > seconds. > I always thought that if a node is not in use it would not affect the > render time. Was this assumption wrong? Has anyone else noticed this > behaviour? > Regards, > Gerard Keating > _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
