Thanks Ean! The near plane made all the difference. If you are in NYC, ill get you a drink sometime.
On Wed, Jun 8, 2011 at 1:25 PM, Ean Carr <[email protected]> wrote: > Hey Kieran, > > Did you try adjusting your camera's near/far clipping planes? That usually > takes care of this problem. (Set your near value as far away as reasonable > and push your far value just beyond your geo in both the projection camera > and render camera.) > > -E > > On Wed, Jun 8, 2011 at 5:41 PM, Kieran Hanrahan <[email protected] > > wrote: > >> I am getting a flickering on the bottom of edge of a box that is >> intersecting with a card. The card represents a floor plane and the box is >> representing a pillar rising out of the floor. The card and the box have an >> image projected on to them. I have a camera (other than the projector >> camera) making a slight pan and rotate move just to exhibit parallax. >> >> I have tried raising the number of samples in the multisample tab of the >> scanline renderer all the way up to 100. The flickering is still present. >> >> Thanks in advance! >> >> Dropbox Link to my .nk >> http://dl.dropbox.com/u/14137364/matte_painting_extraction_v03.nk >> >> >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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