You could write out a CMSTestPattern, send it through Color to apply your .mga and then generate a Nuke-friendly LUT from that. It avoids having to understand the .mga format, but it will give you an opportunity to think about colorspace.
-t On Jun 10, 2011, at 4:47 AM, Sean Falcon wrote: > Hi All, > > I saw a topic about LUTS from Apple Color that mentioned the .mga format but > no solution on converting it. I currently have a .mga LUT provided by the > client that I'd like to convert to something that nuke can understand. > > I took a peek at the LUT in a text editor and noticed a fourth column named > "values". I'm not sure what function this column plays or what to do with it. > > I took a look at LightIllusions page, which offers a paid solution, but I'd > like to learn this myself for future projects. > > Can anyone offer any guidance on how to get .mga's converted to something > readable by Nuke? > > Thanks in advance, > > Sean > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
