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Sorry, that should read A and B, not either A and B. Steve Stephen Newbold wrote: I think Multiply returns A if either A and B are less than 0, or at least this is what the tooltip suggests. You can use the MergeExpression node to do what you need.Steve Ben Pierre wrote: > hey all, > > I just plugged the same 3 channel, RGB image to both A & B inputs of a > Merge(A,B) node, set operation to multiply....(ie: image^2). > > The image has both positive and negative values.... the result has both > positive and negative values?! > > I feel like I've taken crazy pills!.. (I would expect all values to be > positive)..... What kind of "Nuke try and help me out, without me > asking..because I can't help myself" mathematics is going on here? > > -Ben Pierre > > > -------------------------------------------------------------------------------- > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Stephen Newbold Compositing Lead - Film MPC 127 Wardour Street Soho, London, W1F 0NL Main - + 44 (0) 20 7434 3100 www.moving-picture.com -- Stephen Newbold Compositing Lead - Film MPC 127 Wardour Street Soho, London, W1F 0NL Main - + 44 (0) 20 7434 3100 www.moving-picture.com |
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