Simon, you can always do the Maya route, export FBX camera from Nuke and import into Maya, rename the camera into something useful and export the camera again as a Maya ASCII file and import into AE.
Lycka till Jens On Mon, Jul 11, 2011 at 10:36 AM, Artur Margiv <[email protected]> wrote: > try this website, have bunch of useful scripts, hope it can help > > http://www.3dmation.com/ > > Cheers. > > On Sun, Jul 10, 2011 at 4:38 PM, Simon Björk <[email protected]> > wrote: >> >> I'm trying to export a camera from Nuke to After Effects but I've not >> found a working solution. I tried the chan export script >> from http://www.3dmation.com/, but haven't gotten it to work. Anyone have a >> way? >> >> -- >> -------------------------------- >> Stiller Studios >> Lidingö/Sweden >> >> Simon Björk >> Stiller Studios >> +46 (0)8 555 23 560 >> Ekholmsnäsvägen 40, S-181 41 Lidingö >> [email protected] >> www.stillerstudios.se >> >> find us: >> http://www.eniro.se/query?search_word=stiller+studios&geo_area=liding%F6&what=all >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > -- > Artur Margiv > http://www.thamania.net > http://www.imdb.com/name/nm3474764/ > +44.07835.488812 > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
