Simon, you can always do the Maya route, export FBX camera from Nuke
and import into Maya, rename the camera into something useful and
export the camera again
as a Maya ASCII file and import into AE.

Lycka till
Jens

On Mon, Jul 11, 2011 at 10:36 AM, Artur Margiv <[email protected]> wrote:
> try this website, have bunch of useful scripts, hope it can help
>
> http://www.3dmation.com/
>
> Cheers.
>
> On Sun, Jul 10, 2011 at 4:38 PM, Simon Björk <[email protected]>
> wrote:
>>
>> I'm trying to export a camera from Nuke to After Effects but I've not
>> found a working solution. I tried the chan export script
>> from http://www.3dmation.com/, but haven't gotten it to work. Anyone have a
>> way?
>>
>> --
>> --------------------------------
>> Stiller Studios
>> Lidingö/Sweden
>>
>> Simon Björk
>> Stiller Studios
>> +46 (0)8 555 23 560
>> Ekholmsnäsvägen 40, S-181 41 Lidingö
>> [email protected]
>> www.stillerstudios.se
>>
>> find us:
>> http://www.eniro.se/query?search_word=stiller+studios&geo_area=liding%F6&what=all
>>
>>
>>
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>
>
> --
> Artur Margiv
> http://www.thamania.net
> http://www.imdb.com/name/nm3474764/
> +44.07835.488812
>
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