Hi Ivan,
I had to look at the actual .nk file in a text editor to see what you made
there. How can I see and change the python script in the gui itself? How did
you add it to the node?

Thanks,
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 11 July 2011 17:06, David Schnee <dav...@tippett.com> wrote:

> **
> Thank you Ivan, this is great!
>
> Cheers,
> -Schnee
>
>
> On 07/08/2011 11:49 PM, Ivan Busquets wrote:
>
> Ok, something's going definitely wrong when I copy-paste this. Script
> attached instead.
>
> Sorry about that.
>
>
> On Fri, Jul 8, 2011 at 11:40 PM, Ivan Busquets <ivanbusqu...@gmail.com> 
> <ivanbusqu...@gmail.com> wrote:
>
>
>  Hmm, something went funny with the formatting after copy/pasting. Here
> it is again.
>
>
> set cut_paste_input [stack 0]
> version 6.2 v3
> push $cut_paste_input
> NoOp {
>  name NoOp1
>  knobChanged "\nn = nuke.thisNode()\nk = nuke.thisKnob()\nif k.name()
> in \['red', 'green', 'blue']:\n
> nuke.thisNode()\['tile_color'].setValue(int('%02x%02x%02x%02x' %
> (n\['red'].value()*255,n\['green'].value()*255,n\['blue'].value()*255,1),16))\n\n\n"
>  tile_color 0xff0001
>  selected true
>  xpos -299
>  ypos -47
>  addUserKnob {20 User}
>  addUserKnob {6 red +STARTLINE}
>  addUserKnob {6 green +STARTLINE}
>  green true
>  addUserKnob {6 blue +STARTLINE}
> }
>
>
>
> On Fri, Jul 8, 2011 at 11:37 PM, Ivan Busquets <ivanbusqu...@gmail.com> 
> <ivanbusqu...@gmail.com> wrote:
>
>
>  That's a fun idea :)
> Yes you can, using a knobChanged callback that fires when any of your "red", 
> "green" or "blue" knobs are changed.
> The trickiest bit is probably to set the right value for the tile_color knob 
> based on your rgb values, since tile_color uses values packed in a rather 
> awkward way.
> But here, have a look and see if that does what you want.
>
> set cut_paste_input [stack 0] version 6.2 v3 push $cut_paste_input NoOp { 
> name NoOp1 knobChanged "\nn = nuke.thisNode()\nk = nuke.thisKnob()\nif 
> k.name() in \['red', 'green', 'blue']:\n 
> nuke.thisNode()\['tile_color'].setValue(int('%02x%02x%02x%02x' % 
> (n\['red'].value()*255,n\['green'].value()*255,n\['blue'].value()*255,1),16))\n\n\n"
>  tile_color 0xff0001 selected true xpos -299 ypos -17 addUserKnob {20 User} 
> addUserKnob {6 red +STARTLINE} addUserKnob {6 green +STARTLINE} green true 
> addUserKnob {6 blue +STARTLINE} }
>
> Cheers,
> Ivan
> On Fri, Jul 8, 2011 at 10:46 AM, David Schnee <dav...@tippett.com> 
> <dav...@tippett.com> wrote:
>
>
>  Does anyone know if there is a way to dynamically link/change tile_color 
> with user knobs?  Say I have a gizmo with a check box for red,green, and 
> blue.  If only the red is checked, I want the tile_color to be red, if red 
> and green are checked, yellow, just blue, blue, and so on.  Is this possible?
>
> Cheers,
> -Schnee
>
> --
>
> \/ davids / comp \/ 177
> /\ tippettstudio /\ b d
>
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>
> --
>
> \/ davids / comp \/ 177
> /\ tippettstudio /\ b d
>
>
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