ella's right, totally agree - it would be nice if there were some more things wired up to fine control modifiers. if you're doing something delicate it can feel a little chunky at times.
I do love that you can cornerpin shapes and some of that type of stuff was implemented - I use that religiously and I'll probably end up with carpal tunnel from pressing crtl+shift so much! ha! but I guess I miss just being able to add control to just about everything to cut the deformation in half or so, be it a rotate or a scale or anything would be a nice touch. maybe a pref that lets you set the multiplier like ella said. seems like (maybe in photoshop?) there are some nice modifiers for snapping rotation to 45 degree angles and things like that. stuff like that might be nice to have access to at times, if someone were taking another pass at coding these controls. On 7/15/11, Shailendra Pandey <[email protected]> wrote: > you can try using the control key and nudging with your numeric keypad. > > Shailendra > > On 7/15/11, ella boliver <[email protected]> wrote: >> Hello all, >> >> You know in shake how you can change the Roto Transform Increment in the >> globals tab??? It defaults to 5, but you can put it down to 1 if you >> want >> to do finite transformations (ie... this helps oodles with really gnarly >> warping). Is there such a setting in nuke? I would love my gridwarp to >> move a bit more delicately. >> >> Thanks! >> >> Ella >> >> -- >> digital compositor >> www.ellaboliver.net >> +1 917 657 7070 >> > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
