...and for ScannedGrain you could just feed it one grain image instead of a
sequence. -E

On Thu, Sep 15, 2011 at 3:22 PM, to...@elitevfx.com <to...@elitevfx.com>wrote:

> Hey,
>
> If you copy to group, the grain node (Assuming you're using nuke standard),
> you have animated values inside there (Noise nodes) that you can take out.
> (It's the Z and x/ysize).
> Probably is some fancy expression thingy you could use to turn it on/off as
> well.
>
> Cheers / T
>
>
> 2011/9/15 VikD <nuke-users-re...@thefoundry.co.uk>
>
>> **
>> Both Grain nodes in Nuke are producing animated grain,
>> Is there way to make it static without using Framehold after Grain?
>>
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>
>
>
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