...and for ScannedGrain you could just feed it one grain image instead of a sequence. -E
On Thu, Sep 15, 2011 at 3:22 PM, to...@elitevfx.com <to...@elitevfx.com>wrote: > Hey, > > If you copy to group, the grain node (Assuming you're using nuke standard), > you have animated values inside there (Noise nodes) that you can take out. > (It's the Z and x/ysize). > Probably is some fancy expression thingy you could use to turn it on/off as > well. > > Cheers / T > > > 2011/9/15 VikD <nuke-users-re...@thefoundry.co.uk> > >> ** >> Both Grain nodes in Nuke are producing animated grain, >> Is there way to make it static without using Framehold after Grain? >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > -- > Freelance Nuke Op. > www.torbjornlindback.com > +44 7754 193 130 > <http://www.torbjornlindback.com/> > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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