The only way to really make reflections is by using Renderman. Out of the
box Nuke doesn't do raytracing so no reflections.
If you point a camera at something and render it, then composite it, you
essentially get a reflection - but that's cheating.
There's one other way - look at London Masterclass videos from 2009 where
Frank Rueter shows some pan and scan buildings with reflections (that's the
tips and tricks section, I believe).

Cheers,
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 18 September 2011 20:02, Joshua LaCross <
nuke-users-re...@thefoundry.co.uk> wrote:

> **
> Is there a way to make a real reflection, by make a piece of geo reflect
> another piece of geo? the mirror camera doesn't work so well if the
> reflective surface is animated, correct?
>
> *Quote:*  Just use a mirror camera and grid warp the output to add a
> curved feel to it.
>
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