I'm intrested in this as well. Not to highjack this thread, but how would
one recreate a logC2lin conversion using the log2lin node?

2011/9/27 Dan Walker <[email protected]>

> Has anyone answered Andreas's questions below in this thread or offline?
>
>
>
>
>
> On Sat, Sep 17, 2011 at 12:06 PM, egoman <
> [email protected]> wrote:
>
>> **
>> Great to have someone from Arri here! Unfortunately that post left me more
>> confused than I was before [image: Smile]
>>
>> To start with, when I said "Arri's own Log C LUT (as well as the original
>> Cineon LUT), are really designed for video output", I wasn't referring to
>> the LogC to REC 709 LUTs. I meant that the concept of a black point is
>> related more to output-referred rather than scene-referred image states.
>> When using the LogC or Cineon formulas, anything below 95/1023 will be
>> mapped to negative values. No scene-referred encoding of a physical scene
>> should ever contain negative values. No matter how much one increases the
>> exposure of such an image, the negative data can never be regained.
>>
>> I'm not saying that the LogC Log to Lin is wrong in any way, I'm just
>> saying it's more geared towards making a pretty picture (when viewed through
>> the appropriate monitor LUT) than it is to giving color values suitable for
>> VFX work. I therefore expressed an interest in using the Josh Pines math for
>> reading these images instead. The question was what parameter values would
>> best decode the LogC data. As is stated in that pdf you referred to, 18%
>> gray is mapped to 400/1023. The other things that one needs to know is the
>> negative gamma and negative density per log code value. These are of course
>> film properties (as the formula is designed for cineon film scans), but
>> unlike pseudo-log formats (such as FilmStream, ARRI Log F, Panalog, S-Log)
>> Log C should have corresponding values. Assuming a density of 0.02, some
>> empirical testing gives a negative gamma of 0.45 to match the look of an
>> image converted by the ARRI equation. This is what we are using on our
>> current production.
>>
>> We can leave that question for now though, as reading the documents you
>> recommended has left me with new questions [image: Smile]
>>
>> You say that the math in the ALEXA Log C Curve pdf is correct, and the
>> one used in Nuke. You also say that the math in the Alexa Color Pipeline
>> for Nuke pdf is not up to date, and should not be used. But as far as I
>> can tell, it's this latter formula that is actually used in Nuke (6.3v2)!
>>
>> Another interesting discrepancy is the ALEXA Wide Gamut RGB primaries.
>> When using the Nuke Colorspace node to convert from the Alexa primaries to
>> CIE (or anything else), one gets a somewhat different matrix than is given
>> in the ALEXA Log C Curve pdf. If The Foundry has gotten this wrong,
>> perhaps someone should inform them?
>>
>> Andreas Bravin Karlsson
>> Compositing Supervisor
>>
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>
>
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