Wow, brings back memories of trying to create a group that would be open to
collaborate/share tools, ideas, workflows, pipeline, etc...

I put together a "Siggraph - Birds of a Feather" primarily for Maya/Linux in
2001/2002.  The goal was to talk, share, discuss issues mentioned above and
at this point in our industry, we all were in the midst of transitioning
from SGI to Linux.  Many issues at this time regarding video cards, movie
libraries, ability to play movies on Linux systems.... The list went on and
on, hence my frustration and being at  a studio 2000 miles away from
Hollywood didn't help.

We had Alias/Wavefront product managers, Pipelinefx (Qube), ILM, Dreamworks,
PDI, R&H, DD Sups and TD's there.  It was great, but my execution on follow
up and creating a forum or venue to continue discussions didn't come to
mind, until it was too late. Fizzle fizzle fizzle, poof.  So, all of that
effort went the way of the dinos.

Kinda bums me out, because everyone seemed on-board with the concept and one
of the larger studios (I believe Dreamworks) had been talking about
releasing some movie libs, codec's and what have you, into the Linux Open
Source domain.  We (new adopters of the Linux platform) couldn't play movies
in any format!  So, who do we rely on, to get this working?  IRIDAS Frame
Cycler was also in Beta at the time and they were the only ones that had
promise.  Fcheck was about the fanciest img viewing product out there.  At
this time, Dreamworks had quiet a lot of time and money invested in Linux,
thanks to Ed Leonard.

Anyway, just wanted to say, there is hope, but there's gotta be a conscious
effort to get others involved in something as big as standardizing anything
industry wide.  Emails flying around and forums are good but not good
enough.  You have to contact and involve the Big Hitter's, not only on
forums and emails but in person at events that ACM Siggraph and VFX Society
hold.

Good luck in your efforts!!!!!!!


-Dan Walker





On Sun, Sep 25, 2011 at 12:55 PM, Deke Kincaid <[email protected]>wrote:

> Just a side note on this.  There was a cool panel at siggraph about global
> vfx pipelines.  A few of the speakers talked about standardizing metadata
>  collected on set and used in the studio pipelines for consistency when
> working across multiple studios.  Also working with companies like shotgun
> to use this template to map data so you can more easily move assets between
> companies.
>
> http://groups.google.com/group/global-vfx-pipelines
>
> Sam Richards said he was going to publish his google docs template of his
> proposal.
>
> -deke
>
> On Sep 25, 2011, at 2:41, Ron Ganbar <[email protected]> wrote:
>
> Looks good. Thanks!
>
>
> Ron Ganbar
> email: <[email protected]>[email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: <http://ronganbar.wordpress.com/>http://ronganbar.wordpress.com/
>
>
>
> On 25 September 2011 12:26, Ilya Lindberg < <[email protected]>
> [email protected]> wrote:
>
>>  Hi!
>> You can try this  <http://www.drylab.no/cam_report/features/>
>> http://www.drylab.no/cam_report/features/
>> Helped me a lot when I worked on set, after gathering all the information
>> and synchronization are available online printable version.
>>
>>
>> --
>> Ilya Lindberg - <http://clients.shotty.ru>clients.shotty.ru - vfx &
>> animation for film and commercials
>>
>> On Sunday, September 25, 2011 at 1:16 PM, Ron Ganbar wrote:
>>
>> Hey,
>> Unrelated to Nuke - hope I'm not seriously breaking any rules.
>>
>> Anybody has a data gathering template (printable) for on set supervision?
>> Just something convenient for storing camera info, fg location, etc per
>> shot.
>>
>> Much appreciated.
>>
>>
>> Ron Ganbar
>> email: <[email protected]>[email protected]
>> tel: +44 (0)7968 007 309 [UK]
>>      +972 (0)54 255 9765 [Israel]
>> url: <http://ronganbar.wordpress.com/>http://ronganbar.wordpress.com/
>>
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