Hi Bruce,

I don't know if it helps, but you can directly set the "extra matrix" of a CornerPin node (possibly even expression link it to values extracted from your Transform?)

Dan.



On 20/10/2011 23:20, bjl70 wrote:
Hi All,

I am trying to decompose a standard 2D transformation matrix (Rotation, Scale, Skew & Translation, no Perspective) and apply that information to the parameters in a Transform node.

I can manage to get almost everything in there, but I have recovered 2 values for skew from the matrix: X and Y. The problem is there is only a single skew parameter in a Transform node. Am I correct in thinking that I cannot fully specify my 2D transformation in a Transform node for that reason?

This would seem to be a significant omission if this is the case, but I can't believe that Nuke's engineers would have missed this...

Approaching from a different angle, I have managed to read the matrix associated with a Transform node's parameters, but is there any way to directly set the matrix without having to decompose it into translate, rotate etc?

OK. Thanks in advance,
Bruce


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