Hi Bruce,
I don't know if it helps, but you can directly set the "extra matrix" of
a CornerPin node (possibly even expression link it to values extracted
from your Transform?)
Dan.
On 20/10/2011 23:20, bjl70 wrote:
Hi All,
I am trying to decompose a standard 2D transformation matrix
(Rotation, Scale, Skew & Translation, no Perspective) and apply that
information to the parameters in a Transform node.
I can manage to get almost everything in there, but I have recovered 2
values for skew from the matrix: X and Y. The problem is there is only
a single skew parameter in a Transform node. Am I correct in thinking
that I cannot fully specify my 2D transformation in a Transform node
for that reason?
This would seem to be a significant omission if this is the case, but
I can't believe that Nuke's engineers would have missed this...
Approaching from a different angle, I have managed to read the matrix
associated with a Transform node's parameters, but is there any way to
directly set the matrix without having to decompose it into translate,
rotate etc?
OK. Thanks in advance,
Bruce
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