I've been going back and forth with cameras between Nuke and Cinema 4D for a while but recently our Matte Painting changed size and offset. In order to get all my projections to line up I created a camera in Nuke with a "window_translate" or film back offset. However, when I export this to C4D it recognizes that there is an offset but the number don't translate. Everything is misaligned.
In C4d, I eyeballed it back into place and tried to export that back to nuke. I get the same misalignment again. I searched some forums and found some info rewarding a similar issue in Maya but the conversion they use for that doesn't work the same for C4D. Any help would be greatly appreciated! Thanks
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