You can also use the Retime node, set to a filter of "None" to retime animation.
Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 3 January 2012 03:03, Ben Dickson <[email protected]> wrote: > If you make your retime into a curve (on a custom knob on a NoOp, or on > the "source frame" knob in TimeWarp/Kronos etc) > > Then you can have an expression like: > > TrackerNode1.track1.x(NoOp1.retime_curve) > > Basically like doing: > > TrackerNode1.track1.x(1001) # get track's curve on frame 1001 > TrackerNode1.track1.x(1002) # same on frame 1002 etc > > ..but using a curve value, instead of a hardcoded number > > On 30/12/11 19:54, jack wrote: > > Hi all , > > > > I want to know how to Retime a 2d track in nuke . > > I have a track of frame 1009 to 1139 > > I need to change this track 1017 to 1074 > > 1033 value has to be come in 1017 frame > > And > > 1035 value in 1018 frame > > 1037 value in 1019 frame > > 1039 value in 1020 frame > > > > Like this I need , how to proceed this way with expression on track > > > > Advance thanks and advance happy new year > > > > > > jack > > > > -- > ben dickson > 2D TD | [email protected] > rising sun pictures | www.rsp.com.au > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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