Thanks for the contribution Ivan - this is a great start and hopefully some of 
us can contribute to help expand the support. 

All the best for the New Years!

On 2011-12-31, at 4:01 AM, Ivan Busquets wrote:

> Happy holidays, Nukers!
> 
> Sorry for the spam to both the users and dev lists, but I thought this might 
> be of interest to people on both.
> 
> Since Alembic seems to be gaining some traction amongst the Nuke community 
> these days, I wanted to share the following:
> 
> I've been working on a set of Alembic-related plugins in my spare time, and 
> it's come to the point where I don't have the time (or the skills) to bring 
> them much further, so I've decided to open source the project so anyone can 
> use / modify / contribute as they please.
> 
> The project is freely available here:
> 
> http://github.com/ivanbusquets/ABCNuke/
> 
> And includes the following plugins:
> 
> - ABCReadGeo
> - ABCAxis
> - ABCCamera
> 
> But only ABCReadGeo is released so far (need to clean up the rest, but 
> hopefully they will follow soon).
> 
> If you want to try it out without the hassle of compiling it, here's a couple 
> of links to pre-compiled versions for Mac and Linux, each with a version for 
> Nuke 6.2 and 6.3. (again, only ABCReadGeo available so far). I'll try to 
> upload them to Nukepedia as well, but the upload links were not working for 
> me today.
> 
> http://dl.dropbox.com/u/17836731/ABCNuke_plugins_macos.zip
> http://dl.dropbox.com/u/17836731/ABCNuke_plugins_linux.zip
> 
> Also, here's a link with a few example scripts, along with the Alembic files 
> and media required, to show some of the features of ABCReadGeo
> 
> http://dl.dropbox.com/u/17836731/examples.zip
> 
> And a couple of screenshots to know what to expect from the interface, etc.
> 
> http://dl.dropbox.com/u/17836731/ABCReadGeo_screenshot1.png
> http://dl.dropbox.com/u/17836731/ABCReadGeo_screenshot2.png 
> 
> 
> Here's some Key features of ABCReadGeo:
> - Selective reading of different objects in an Alembic archive. For example, 
> you may read a single object from an archive that has multiple objects, 
> without the speed penalty of reading through the whole archive.
> - Bbox mode for each object. (much faster if you don't need to load the full 
> geometry)
> - Ability to interpolate between geometry samples
> - Retiming / offseting geometry animation
> 
> 
> Disclaimers:
> - It's the first time I have a go at a project of this size, and the first 
> time I use Cmake, so I'll appreciate any comments / suggestions on improving 
> both the code and the presentation.
> - Overall, I've tried to focus on performance, but I'm sure there will be 
> cases where things break or are not handled properly. If you have an Alembic 
> file that's not being interpreted correctly, I would very much like to know. 
> :)
> 
> And that's it. Hope people find it useful.
> 
> Happy New Year everyone!
> 
> Ivan
> _______________________________________________
> Nuke-dev mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev

_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to