Thanks for the contribution Ivan - this is a great start and hopefully some of us can contribute to help expand the support.
All the best for the New Years! On 2011-12-31, at 4:01 AM, Ivan Busquets wrote: > Happy holidays, Nukers! > > Sorry for the spam to both the users and dev lists, but I thought this might > be of interest to people on both. > > Since Alembic seems to be gaining some traction amongst the Nuke community > these days, I wanted to share the following: > > I've been working on a set of Alembic-related plugins in my spare time, and > it's come to the point where I don't have the time (or the skills) to bring > them much further, so I've decided to open source the project so anyone can > use / modify / contribute as they please. > > The project is freely available here: > > http://github.com/ivanbusquets/ABCNuke/ > > And includes the following plugins: > > - ABCReadGeo > - ABCAxis > - ABCCamera > > But only ABCReadGeo is released so far (need to clean up the rest, but > hopefully they will follow soon). > > If you want to try it out without the hassle of compiling it, here's a couple > of links to pre-compiled versions for Mac and Linux, each with a version for > Nuke 6.2 and 6.3. (again, only ABCReadGeo available so far). I'll try to > upload them to Nukepedia as well, but the upload links were not working for > me today. > > http://dl.dropbox.com/u/17836731/ABCNuke_plugins_macos.zip > http://dl.dropbox.com/u/17836731/ABCNuke_plugins_linux.zip > > Also, here's a link with a few example scripts, along with the Alembic files > and media required, to show some of the features of ABCReadGeo > > http://dl.dropbox.com/u/17836731/examples.zip > > And a couple of screenshots to know what to expect from the interface, etc. > > http://dl.dropbox.com/u/17836731/ABCReadGeo_screenshot1.png > http://dl.dropbox.com/u/17836731/ABCReadGeo_screenshot2.png > > > Here's some Key features of ABCReadGeo: > - Selective reading of different objects in an Alembic archive. For example, > you may read a single object from an archive that has multiple objects, > without the speed penalty of reading through the whole archive. > - Bbox mode for each object. (much faster if you don't need to load the full > geometry) > - Ability to interpolate between geometry samples > - Retiming / offseting geometry animation > > > Disclaimers: > - It's the first time I have a go at a project of this size, and the first > time I use Cmake, so I'll appreciate any comments / suggestions on improving > both the code and the presentation. > - Overall, I've tried to focus on performance, but I'm sure there will be > cases where things break or are not handled properly. If you have an Alembic > file that's not being interpreted correctly, I would very much like to know. > :) > > And that's it. Hope people find it useful. > > Happy New Year everyone! > > Ivan > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
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