Loading a point cloud from an fbx is broken in 6.3 I believe. I've reported this so it should hopefully be fixed soon Works correctly in 6.2 though.
2012/1/6 Bill Gilman <[email protected]> > Am I in the right place? ie. Should I be able to see a .txt option here? > Or would that export option be somewhere else? I've looked around but > haven't seen anything applicable. > > ps. I know that this isn't a Boujou user group but I figure that we're > really looking at this from the Nuke centric perspective, which makes it > applicable. Or something. > > On Jan 5, 2012, at 5:58 PM, Deke Kincaid wrote: > > Boujou text option was in version 2 and 3 back when I still used it. I > don't see why it wouldn't be in v4. > > -deke > > On Thu, Jan 5, 2012 at 17:50, Bill Gilman <[email protected]> wrote: > >> I can't seem to find a .txt export option in my version of Boujou >> (4.1.0). The copyright stamp is 2000-2007 and the latest Maya output >> option is "Maya 4+ (*.ma)" I'm attaching a screen grab of the options it >> gives me when I click the "Export Camera" button: >> >> <Screen shot 2012-01-05 at 5.46.16 PM.png> >> >> Seems like a .txt option wouldn't be something they'd add LATER in the >> development life. The good news is that this .ma file brings in a camera >> and the point cloud of locators (but not the ground plane) into Maya. Any >> guesses? >> >> >> On Jan 5, 2012, at 5:40 PM, Ivan Busquets wrote: >> >> I might be wrong, but I don't think ReadGeo can read "Maya locators" >> exported to an FBX file. >> >> I thought the point cloud option was just to read all vertices of >> geometry as points. >> >> For locators, you'd need to import the FBX into an Axis node (although >> then you can only read them one at a time) >> >> To bring in the full point cloud from a boujou file, you could use the >> "import_boujou" tcl script that comes with Nuke. Or, this python-ported >> version: >> >> http://www.nukepedia.com/python-scripts/import-export/importboujou/ >> >> >> >> On Thu, Jan 5, 2012 at 4:13 PM, Deke Kincaid <[email protected]>wrote: >> >>> are you using fbx 2010(nuke doesn't support 2011 or 2012)? You should >>> be able to pick point cloud from the drop down in the readGeo. Also I >>> suggest you export the point cloud to a separate fbx file from the camera. >>> >>> -deke >>> >>> >>> On Thu, Jan 5, 2012 at 15:10, Bill Gilman <[email protected]> wrote: >>> >>>> Hey all >>>> >>>> I'm trying to track a shot in Boujou and bring the camera, point cloud >>>> and ground plane into Nuke via a Maya FBX file. What do I need to do to >>>> indicate that the cloud of locators in Maya are a point cloud that the >>>> ReadGeo node can understand? >>>> >>>> Also, the camera comes in fine but none of the geometry makes it over. >>>> Any help would be appreciated, thanks >>>> >>>> Bill >>>> 323-428-0913_______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- -------------------------------- Stiller Studios Lidingö/Sweden Simon Björk Stiller Studios +46 (0)8 555 23 560 Ekholmsnäsvägen 40, S-181 41 Lidingö [email protected] www.stillerstudios.se find us: http://www.eniro.se/query?search_word=stiller+studios&geo_area=liding%F6&what=all
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