Here you go Ron.
http://www.youtube.com/watch?v=vSDDgL6Cq6g

Randy S. Little
http://reel.rslittle.com
http://imdb.com/name/nm2325729/
<http://www.linkedin.com/in/rslittle>



On Thu, Jan 19, 2012 at 11:21, Ron Ganbar <[email protected]> wrote:

> Hey man,
> I gave it a shot, but I don't know trigonometry well enough.
> SphericalTransform won't help you. What you want to do is texture a sphere
> then shoot the inside of the sphere with 6 cameras. Only thing is you need
> the aperture of the camera to marry up well, and that's where I fail.
> Good luck.
>
> Ron Ganbar
> email: [email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
>
>
>
> On 19 January 2012 19:46, ruchitinfushion <
> [email protected]> wrote:
>
>> **
>> Hi,i am working on project of 5D display.Here is one sample of display
>> system.
>> http://www.youtube.com/watch?v=7Np9cRpaF7I
>>
>> Here is one test render i have rendered in maya using
>> Lat_Long_Lens_Shader for mental ray.
>> [img]
>> http://i410.photobucket.com/albums/pp186/ruchitinfushion/latlong_Test.png?t=1326994515[/img]
>>
>> Now in Nuke,using SphericalTransform node i am able to separate each
>> Top,Bottom,Front,Left & Right side perfectly in square resolution(Ex:-1K,
>> 2K, 4K, etc.),But only problem is image start to squash with desired
>> resolution.
>> so how to fix this problem.Reply AsAp.Thank you
>>
>> Note:-
>> Resolution of
>> TOP,Front & Bottom screen = 4098 x 2304
>> Left & Right screen = 2732 x 2304
>>
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>
>
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