Another way of writing that is:
lerp(track1, track2, 0.4)
..where the last number could be driven by a slider or something:
set cut_paste_input [stack 0]
version 6.3 v5
push $cut_paste_input
Tracker3 {
track1 {983 437}
offset1 {0 0}
pattern1 {-34 -34 34 34}
search1 {-23 -23 23 23}
enable2 true
use_for2 {T}
track2 {1310 589}
offset2 {0 0}
pattern2 {-34 -34 34 34}
search2 {-23 -23 23 23}
enable3 true
use_for3 {T}
track3 {{"lerp(track1, track2, t3_interpolate)"} {"lerp(track1, track2,
t3_interpolate)"}}
offset3 {0 0}
pattern3 {-34 -34 34 34}
search3 {-23 -23 23 23}
track4 {983 655}
offset4 {0 0}
pattern4 {-34 -34 34 34}
search4 {-23 -23 23 23}
center {1092 546}
name Tracker1
addUserKnob {20 User}
addUserKnob {7 t3_interpolate}
t3_interpolate 0.345
}
On 31/01/12 13:04, Randy Little wrote:
> make a new 3rd tracker go to track 1 and paste them something like this
> ((tracker1*.60)+(tracker2*.40))/2 You can then make user knobs if
> you so desire to control the percentage. This will make the track1 of
> the 3rd tracker the Math you described.
>
>
> Randy S. Little
> http://reel.rslittle.com
> http://imdb.com/name/nm2325729/
> <http://www.linkedin.com/in/rslittle>
>
>
>
> On Mon, Jan 30, 2012 at 18:29, dbwstudios
> <[email protected]
> <mailto:[email protected]>> wrote:
>
> __
> Hey guys I have been looking for a way to take two different 2D
> Trackers (one point each) and blending them. I'm not talking about a
> hard cut between two frames. That's easy. I'm looking for away to
> have Both trackers influence an element by percent. Another words,
> one tracker is set to 40% influence, and the other Tracker set to
> 60% influence.
>
> Here is a senario that might help explain why such a thing would be
> necessary. If I have two plates that I need to stitch together. The
> problem is they both have different camera moves close but not
> matching. The Aplate has a stabilize applied same with the Bplate. I
> want to blend the plates together over 10 frames. Once that is done
> I want to add the camera motion back onto the now new plate compiled
> with the two plates A&B. I want Aplates move to start at the blend
> and dissolve into the Bplates move over the 10 frames.
>
> If anyone out there has any ideas on how to do this it would be
> greatly appreciated. I know there was a shake macro floating around
> that did this very thing. not sure if it would help with nuke or not.
>
> Thanks
>
> _______________________________________________
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>
>
>
>
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--
ben dickson
2D TD | [email protected]
rising sun pictures | www.rsp.com.au
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