Colin is right on the money -- Xbox Kinect can help you do this... the issue is that you hit a limit with the resolution of the data you're capturing. However, if you're technically inclined, you can put together several different utilities that rely on OpenCV to create realtime depth maps and/or point clouds of data captured from the Kinect -- I suggest doing this on Linux or OSX. I spent quite a bit of time doing this for a real-time onset data capture solution... it's interesting, for sure. I got pulled onto another project before figuring out a reliable method of converting those point clouds into a solid mesh -- Meshlab (free) will do this aspect of the job, however, I wasn't getting consistent results. I'm sure it can be done... I just haven't been able to pick it back up yet.
This link may be helpful... http://social.msdn.microsoft.com/Forums/en-US/kinectsdknuiapi/thread/4f67ce3d-b2e3-479c-afed-1b3ea8ed30e4 Cheers, Jep_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
