IBK is a gizmo up until page 20, when you hit page 21 you'll notice it has a compile core node where all the sweetness is handled, including the screen subtraction.
I have a math for that, that is similar but not quite there, laying around somewhere at home. I'll see if I can find it and post. On Thu, Mar 29, 2012 at 2:07 AM, John Mangia <j...@johnmangia.com> wrote: > The IBK is a gizmo and you can bust it open and poke around inside if > you're curious about how it works. > > On Wed, Mar 28, 2012 at 9:57 PM, dave dfx yu <dave...@gmail.com> wrote: > >> Hi, >> >> Does anyone know the math or the inner workings process of how IBK ( and >> other keyers) do the screen subtraction for the edges? >> >> >> Regards, >> Dave >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > -- > John Mangia > > 908.616.1796 > j...@johnmangia.com > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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