sorry, i'm not the most advanced user yet, how do I do that?

Thanks for the reply.


On 11/05/2012, at 3:13 PM, Randy Little wrote:

invert the normals?
Randy S. Little
http://www.rslittle.com




On Thu, May 10, 2012 at 10:02 PM, Darren Coombes <[email protected]> wrote:
Hi, i have made a room out of basic geometry to use in a comp with camera projection.

I have a cylinder as the back wall of the room as it's a curved room, which seems to do fine, but is there a way to essentially cut the cylinder in half on the y axis, so it's more like a semi-circle?

Thanks.


Darren Coombes
Compositor



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Darren Coombes
Compositor



resolution:  sydney australia   tel: +61 2 9360 9908             fax: +61 2 9360 8908         
22 burton st: east sydney: 2010 post office box: 614 darlinghurst: 1300   abn: 3305 196 1856

2010 Silver One Show Entertainment Award: Online Branded Entertainment 
2009 Gold Promax/BDA Award: Best Broadcast Design Image Spot  
2009 Winner Creative Review Hotshop Award: Post Production / VFX
2009 Finalist Creative Review Hotshop Award: Broadcast Design


The information transmitted, together with the attachments, is intended only for the person or entity to which it is addressed and may contain  confidential and/or priviliged material which may be subject to copyright. Any review, retransmission or other use of, or taking of any action in reliance upon, this information by persons or entities other than the intended recipient is prohibited. If you received this in error, please contact the sender and delete the material from any computer or network. No warranty is given by the sender that any attachments to this email are free from viruses or other defects. 




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