Jose, you are awesome! On Fri, May 18, 2012 at 3:10 AM, Julien Chandelle <julienchande...@gmail.com > wrote:
> It's new ? For what I thought Nuke was taking only DTEX files in DeepRead. > And you have to install pixar renderman for that works too with VRST files > ? > > > On Fri, May 18, 2012 at 7:14 AM, Jose Fernandez de Castro < > pixelcowbo...@gmail.com> wrote: > >> This is a known bug with the deep recolor node, when you have an alpha >> value of zero and a non zero value in the color. The incoming image always >> gets unpremulted before being multiplied again by the deep opacity, but in >> this case this results in an infinite value. Adding into the alpha like >> Ella suggested is a work around for now. I have a bug report for it but I'm >> not in the office right now if you need the number. >> On May 17, 2012 4:05 PM, "Nitant Karnik" <nkar...@gmail.com> wrote: >> >>> Hey Ella, >>> >>> Thanks so much, that totally worked. I used a DeepExpression to >>> subtract the 'deep.back' value by .75, which turned out to be the sweet >>> spot in this instance. Do you know what causes this? It seems like the >>> deep.front and deep.back values are clipping too tightly. >>> >>> Thanks again! >>> Nitant >>> >>> >>> On Thu, May 17, 2012 at 1:04 PM, ella boliver <ellareg...@gmail.com>wrote: >>> >>>> Nitant, >>>> >>>> Blothy artifacts sound different than the errors I've seen, but >>>> sometimes lifting the black point of deeps to .00001 got rid of weird >>>> artifacting for me. >>>> >>>> Good luck! >>>> >>>> Ella >>>> >>>> On Thu, May 17, 2012 at 3:49 PM, Nitant Karnik <nkar...@gmail.com>wrote: >>>> >>>>> Hi, >>>>> >>>>> [Nuke 6.3 v7] >>>>> >>>>> I'm working with deep passes (.vrst) and exr beauty passes from V-Ray >>>>> in nuke and I'm finding that when I use a DeepRecolor node to combine the >>>>> two, the beauty inherits some blotchy artifacts that are present in the >>>>> rgb >>>>> of the vrst pass. I also noticed that when I use the DeepHoldout node, >>>>> element A is cutting into element B with the same blotchy artifacts as >>>>> well >>>>> as inaccurate edges. The elements in the scene are motion blur since they >>>>> are moving very fast. >>>>> >>>>> Has anyone else run into problems with V-ray and Deep Compositing? >>>>> >>>>> Cheers, >>>>> Nitant >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>> >>>> >>>> >>>> -- >>>> digital compositor >>>> www.ellaboliver.net >>>> +1 917 657 7070 >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > -- > Julien Chandelle > GSM : +32 (0) 494 277 542 > julienchandelle.be <http://www.julienchandelle.be> > @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || > imdb<http://www.imdb.com/name/nm2844171/> > || Nuke , AE & Fusion Compositor || > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- digital compositor www.ellaboliver.net +1 917 657 7070
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