I would try eroding the motion vectors a pixel or two less than your color
and alpha, then  comping it back in using a smaller and slightly blurred
alpha.

Hope that helps.

Ryan
On Jul 6, 2012 3:25 AM, "Joe Laude" <[email protected]> wrote:

> Off the top of my head, first thing I'd check is if your vector channel is
> antialiased and getting unpremulted somewhere. That could give you really
> high values along the edges where it's getting divided by the alpha.
>
> Joe Laude
> Sent from my iPhone
>
> On Jul 5, 2012, at 11:05 PM, Jordan Olson <[email protected]> wrote:
>
> > Hey guys!
> > I'm compositing a CG character at the moment with DOF (using depth
> > channel) and also plugging in motion vectors into a nuke Vector Blur
> > node. As I'm applying DOF first, (relatively soft)- I like to expand
> > the motion vector channels outside the character's initial alpha using
> > an erode (both in positive and negative space). This usually works
> > fine for us, but THIS time I'm getting a really strange spikey
> > artifact. Clamping has no effect on it.
> >
> > Now I've attached an image (100kb), not sure if it'll stay attached to
> > this email through the mailing list, but it's a screenshot of the
> > issue in question.
> > If I toggle the erode/expand gizmo I have on the motion vectors,
> > turning it off does solve the spikey issue, but then I'm back to
> > square one! I need to expand the motion vectors and this has always
> > worked before.
> >
> > Any ideas what could be causing the vector blur to freak out on the
> > alpha edges and give random spikey anomalies?
> > cheers,
> > Jordan
> > <vectorblur_artifact.jpg>
> > _______________________________________________
> > Nuke-users mailing list
> > [email protected], http://forums.thefoundry.co.uk/
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to