I have a render layer that has all the surfaces of a 3D geomtry in a
single image.  Similar to RGB mat passes but each surface is
represented by a pixel value of 1, 2, 3, 4, 5, etc.   How can I just
extract a pixel value of say 10 without selecting the values below 10
as well as above?   I have the clamp node, but I could only get it to
give me a threshold where  I could get values at a threshold and
above.

-- 
Cheers,
-Daniel


Daniel L Smith
VFX Supervisor & Stereographer
http://www.danimation.com

716-435-0735 [email protected]
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