I have a render layer that has all the surfaces of a 3D geomtry in a single image. Similar to RGB mat passes but each surface is represented by a pixel value of 1, 2, 3, 4, 5, etc. How can I just extract a pixel value of say 10 without selecting the values below 10 as well as above? I have the clamp node, but I could only get it to give me a threshold where I could get values at a threshold and above.
-- Cheers, -Daniel Daniel L Smith VFX Supervisor & Stereographer http://www.danimation.com 716-435-0735 [email protected] _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
