Thank you Frank for the help. I see the expression arrows change on the switch node, but I don't see the switch node it's self move from 0 to 3. What am I missing?
thanks, dennis -----Original Message----- >From: Frank Rueter <[email protected]> >Sent: Aug 21, 2012 5:32 PM >To: [email protected] >Subject: Re: [Nuke-users] switch node selections in a gizmo help > >yes, use a pulldown menu. >In the Switch node you just need to do something like: >[value parent.myPullDown] >This will return the current index of the pulldown menu and thus drive >the Switch node > >On 22/08/12 10:19 AM, dennis wrote: >> Hello all. >> >> I created gizmo that has 4 color corrects inside. On the use tab, I need the >> user >> to click on a button and have it switch from one to the other based on their >> choice. >> >> I first setup check boxes but this did not seem to be the answer as several >> can be checked at once. >> Would be better and easier to a pull down choice? >> >> What would be simple code to add to make this work? >> >> Thanks for any input that someone might have. >> >> dennis >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> > >_______________________________________________ >Nuke-users mailing list >[email protected], http://forums.thefoundry.co.uk/ >http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
