because you have threads set to 8 and not 16.

Randy S. Little
http://www.rslittle.com <http://reel.rslittle.com>
http://www.imdb.com/name/nm2325729/





On Sun, Sep 9, 2012 at 1:23 PM, tk421storm <
[email protected]> wrote:

> **
> Hey all -
>
> I've been rendering a big sequence through nuke, and i've noticed that on
> our dual quad-core xeon mac workstations, nuke never uses more than 800% of
> the cpu (out of a total of 1600%, each 200% being a hyperthreaded core).
>
> I know that compositing is much heavier on memory and disk access than 3d,
> so I don't expect to see the sustained 1600% I get from my 3D renders.
> However, even with that limitation I'd expect to see some places where the
> information is already in memory and nuke can crank out some calculations
> with everything I've got.
>
> Has anyone else noticed this limitation?
>
> -Mike
>
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