In more recent versions of OpenColorIO, OCIOFileTransform (and other
nodes) have a 'reload' button.
http://opencolorio.org/ChangeLog.html

Nuke is currently shipping with OCIO 1.0.0. In a future Nuke, when the
foundry updates to a more recent plugin/library version, this
functionality will automatically be exposed. The foundry is aware of
the need to bump up OCIO versions, but it never hurts to +1 them on
this issue...

In the meantime, you can force OCIO to re-read luts using the python console:

OCIO.ClearAllCaches()
and then *also* flushing the internal nuke images caches.


-- Jeremy

On Wed, Sep 19, 2012 at 11:33 AM, Dan Rosen <[email protected]> wrote:
> Hello all,
>
> I have been (happily) using the OCIO nodes. In doing some testing,
> I've just noticed that there are some significant caching bugs. If I
> write out a lut to disk and read it in with OCIOFileTransform
> everything is fine. If I change the look and overwrite the lut file on
> disk, the OCIOFileTransform ("read") it won't necessarily update. If I
> get a new OCIO node it's still out of sync showing the old lut. If I
> delete the lut file on disk the UI still thinks that it's there.
>
> I have cleared buffers and disk cache (Cache menu), but it's not until
> I fully quit and relaunch Nuke that I can see the changes. Is there
> another buffer/cache clearing mechanism? Is this a GPU issue? Any
> other thoughts or help?
>
> thx,
> Dan
>
> I am on MacPro Quad-Core Intel Xeon (2.66GHz), NVidia Quadro 4000, OSX
> 10.6.8, and Nuke 6.3v8
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