Yes, it's the rate channel knob you're after. just make sure your
texture has a reset bounding box or things are offset (bug):
set cut_paste_input [stack 0]
version 7.0 v1b38
push $cut_paste_input
Radial {
area {512 315 1536 945}
softness 0.445
name Radial1
selected true
xpos -39
ypos -536
}
Crop {
box {0 0 2048 1260}
name Crop2
selected true
xpos -39
ypos -512
}
Card2 {
display textured+lines
rows 10
columns 10
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0
0 0} 0 {0 0 0}
1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0
0.1666666865 0} 0 {0 0 0} 0 {0.5 0 0}
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0
0 0} 0 {1 0 0}
1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716
0} 0 {0 -0.1666666716 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {0 1 0}
1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {1 1 0} }
name Card1
selected true
xpos -39
ypos -466
}
set N9a65b530 [stack 0]
push 0
ParticleEmitter {
inputs 2
rate 30
selection_threshhold 0.415
rate_channel rgba.alpha
name ParticleEmitter1
selected true
xpos -39
ypos -386
}
push $N9a65b530
Scene {
inputs 2
name Scene1
selected true
xpos 111
ypos -407
}
On 9/20/12 1:41 PM, Ned Wilson wrote:
Is this possible? Or from an image/alpha channel?
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