Hi,

I was wondering if others experienced the same problem. At some point my nuke 
script will start to be pretty big (hundreds of nodes).

At this point I have noticed that everything is sticky, just moving the node 
graph is not as fast as a new nuke. Even if I look at one read node directly 
and I tried to roto it using RotoPaint or Bezier, I'm starting to roto it's 
fine then I move to another frame and tried to move some points of the roto -> 
nuke freezes for 1 to 5sec.  

It's pretty painful, I have noticed that in different companies working on 
windows and/or linux using the network or working local, from nuke 6.2 to nuke 
6.3v7

If anybody knows why and know a fix?

So far I'm opening a new script, copying just the node I want to track or roto 
and then copying back the tracker or roto node...



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