Hi, I was wondering if others experienced the same problem. At some point my nuke script will start to be pretty big (hundreds of nodes).
At this point I have noticed that everything is sticky, just moving the node graph is not as fast as a new nuke. Even if I look at one read node directly and I tried to roto it using RotoPaint or Bezier, I'm starting to roto it's fine then I move to another frame and tried to move some points of the roto -> nuke freezes for 1 to 5sec. It's pretty painful, I have noticed that in different companies working on windows and/or linux using the network or working local, from nuke 6.2 to nuke 6.3v7 If anybody knows why and know a fix? So far I'm opening a new script, copying just the node I want to track or roto and then copying back the tracker or roto node...
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