Another tip, good for learning nodes; in the preferences setting the side
arrows length to around '24' reveals the names of the input.  That's how I
learnt of the 'hidden' extra particle pipe in the ParticleEmitter!

Preferences/NodeGraph/unconnected left/right input arrow length

On 6 October 2012 00:19, Neil Scholes <[email protected]> wrote:

> Hi
> I'm in favor of any technique which helps clarify a network
>
> Personally I just can't work in nuke unless I take care in layout and the
> logic of the flow - otherwise I'm completely confused when coming back to a
> script
>
> The option of color coding pipes etc sounds great - whatever helps
> whatever works
>
> Neil Scholes
> Sent from my HTC
>
> ----- Reply message -----
> From: "Howard Jones" <[email protected]>
> To: "Nuke user discussion" <[email protected]>
> Subject: [Nuke-users] Nuke Script Layout, was new comp stack node survey
> Date: Fri, Oct 5, 2012 8:52 AM
>
>
> Ha.
> I introduced red for up purely because it was impossible to read scripts
> from a comper friend without it.
>
> I also like my code coloured, though I only gleam a bit of extra info from
> it. Oddly enough my code is just as crap either way  ;)
>
> Howard
>
> On 5 Oct 2012, at 03:18, Nathan Rusch <[email protected]> wrote:
>
>  Personally I’m heavily against pipe coloring in my own environment. Even
> when untangling someone else’s mess, I find it easier to just use Nuke’s
> highlighting of the parent hierarchy of the current selection than having
> to visually process a mass of neon spaghetti. I think some of the same
> logic from this article (
> http://www.linusakesson.net/programming/syntaxhighlighting/index.php) is
> directly applicable to overly colorful trees, though I don’t necessarily
> agree with all the points he makes.
>
> -Nathan
>
>
>  *From:* Marten Blumen <[email protected]>
> *Sent:* Thursday, October 04, 2012 1:52 PM
> *To:* Nuke user discussion <[email protected]>
> *Subject:* Re: [Nuke-users] Nuke Script Layout, was new comp stack node
> survey
>
> Anyone have thoughts on coloured lines in the Node Graph   Just like
> coloured Nodes, would colouring lines help reading the flow. i.e like the
> London Tube map. I'm experimenting with turning off Node Colors/AutoColor
> and manual colouring important nodes.  Would it help to be able to do that
> to lines?
>
> Famous Tube map redesign; maybe some ideas in this
> http://www.design-technology.info/alevelsubsite/page5.htm
>
> On 4 October 2012 20:39, Howard Jones <[email protected]> wrote:
>
>>  Might pinch that, however the label I use may be main mattes, rather
>> than the last node name.
>>
>> And of course they can have multi channels in them.
>>
>> I just found when you have pipes running several 'pages' worth, it saves
>> all that scrolling up and down. But requires a bit of copy and paste.
>> Obviously there are tools to modify multiple nodes at once on nukepedia.
>>
>> Maybe the python could be modified to take one master dot at the top and
>> copy its label? Hmmmm.
>>
>> Howard
>>
>> On 4 Oct 2012, at 03:22, Frank Rueter <[email protected]> wrote:
>>
>>  bugger tcl.
>>
>> def getParentNode(node):
>>
>> parentNode = node.input(0)
>>
>> if parentNode.Class() == 'Dot':
>>
>> return getParentNode(parentNode)
>>
>> else:
>>
>> return parentNode.name()
>>
>>
>> nuke.knobDefault('Dot.label', "[python
>> getParentNode(nuke.toNode('Dot1'))]")
>>
>>
>>
>>
>>
>>
>> On 10/4/12 1:46 PM, chris wrote:
>>
>> On 10/3/12 at 12:57 AM,  (Howard Jones) wrote:
>>
>> my favorite - label the dots. And have one just before inputs so you can
>> easily see where each input came from.
>>
>>
>> i like that one a lot! just added this to my menu..py
>>
>> nuke.knobDefault('Dot.label', ' [value input0.name]')
>>
>> might be worth thinking about how to get the name of the next non-dot
>> node when traveling up the tree (in case one uses several dots in a row to
>> direct the flow), but no idea how to do that through TCL.
>>
>> ++ chris
>>
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<<attachment: particle node.png>>

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