You could use a deep expression to create a version of the image that turns all samples with an alpha of 0.0 to an alpha of 1.0 and black RGBA with the rest being set to 0.0 - then use that as a deep holdout with remove empty pixels on.
Maybe. I haven't tried it with Nukes tools - but a thought. On 2012-10-17, at 12:18 PM, [email protected] wrote: > Hi everyone, > > even though this might sound crazy, is there a way to delete deep samples in > Nuke? I have a rendering here, where some pixels have an alpha value of 0 and > still a bunch of deep samples, which I want to get rid of. > I tried using the deep expression node with > "deep.front=rgba.alpha==0?0:deep.front". First of all, the expression doesn't > do what I want, instead I get 0 everywhere, wheter alpha is 0 or something > else. Second with a DeepSample Node I still have those samples, now with 0 > for deep.front,back,r,g,b and a. > Any ideas? > > Best Regards > Patrick > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
