A pullup/pulldown just changes a 24fps to 29.97 or vs versa. If you want to take 29.97 and change it to 59.94, then you need to output the fields. I would look at Diogo's "dFielder" gizmo.
http://www.nukepedia.com/gizmos/other/dfielder/ -deke On Tue, Nov 6, 2012 at 12:08 PM, travisb <[email protected]>wrote: > ** > So I have a 450 frame sequence (15 sec. spot at 30/29.97 fps) rendered out > of Houdini. I need to take this sequence, add pulldown and then output the > same 15 seconds as 59.94 QT all inside of Nuke without having to go back > into QT, AE, etc., etc. > > Problem is when I add the pulldown to my 450 frame sequence it only > generates 563 frames, instead of what I'm expecting which is 900 frames? Is > it not supposed to be 2:1 on the frame output? > > Even if I change my script settings to 30 or 29.97 instead of default 24, > it still gives me the same output. > > I know nuke isn't really meant to handle frame rates, deliverables, etc. I > rarely render anything but sequences out of Nuke and just let all this > stuff fall on the Flame guy or whoever else is doing the final > Assembly/Conform but in this specific instance, I need it to and my lack of > knowledge in all the broadcast, frame rates, 1080i, 24p, mumbo jumbo is > leading me to a brick wall. > > Any help and/or education in regards to Nuke on this subject would be > greatly appreciated. Thanks! > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
