Hey all

I am now getting disk cache nodes being add to the tree just before my viewer, is this a part of the new caching thing in nuke?

all I know is that it screws with my renders, I would delete it prior to render but it seems to appear after the render or at least I see it after trying to flip book my render from the write node...

I will try and be more specific in the next email

-adam



On Nov 30, 2012, at 01:20 PM, adam jones <[email protected]> wrote:

hey all

since I have installed 7.0v1 when I open a script (started and finished in 6.3v8) in 6.3v8 there is an added disk cache node, I delete it and save the script and reopen it and there it is again??? not sure if I have suddenly done some thing stupid or this is an upgrade thing..

also getting occasional render corruption (6.3v8) in the same scripts (only two scripts, being the only two I have worked on since installing 7.0v1)

-adam
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