Well, it makes a change. I'm usually absolutely wrong.

On 11 Dec 2012, at 13:50, Diogo Girondi <[email protected]> wrote:

> Jerry is absolutely right, the 256 I've typed on the previous e-mail was a 
> typo, the math on the hex2nuke is using the correct 255. 
> 
> cheers,
> diogo
> 
> 
> On Tue, Dec 11, 2012 at 11:42 AM, Jerry Huxtable <[email protected]> 
> wrote:
> No, 255 is right. 255 should map to 1.0
> 
> Actually, though, if you've been given hex numbers in the range 0-255, 
> they're almost certainly not linear but probably in sRGB, so a simple 
> division won't give you the right colour.
> 
> On 11 Dec 2012, at 13:32, Julik Tarkhanov <[email protected]> wrote:
> 
>> sorry by 256
>> 
>> On 11 dec. 2012, at 14:17, Julik Tarkhanov <[email protected]> wrote:
>> 
>>> Divide 1 by 255 and multiply by the values given to you, for a value of 123:
>> 
>> -- 
>> Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX
>> Amsterdam | The Netherlands | tel. +31 20 330 8250
>> cel. +31 61 145 06 36 | http://hecticelectric.nl
>> 
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> 
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