Thanks Jonathan On Dec 18, 2012, at 12:42 PM, Jonathan Egstad <jegs...@earthlink.net> wrote:
> The ScanlineRender node will not clip against the far plane, no matter what > you do. It only clips against the near plane - the far plane param is only > there to match other cg camera models. It is used to scale the Z coordinate > so it will affect the precision of z-clipping. > > You may want to use a large card parented to the camera and placed at the far > plane distance with a FillMat material to provide a clipping surface. > > -jonathan > > On Dec 17, 2012, at 4:57 PM, Sean Falcon wrote: > >> Hi all, >> >> I have a 3d scene in nuke with 4 identical cameras. I'm trying to set the >> near and far clips on each camera to render out different slices of the >> scene (e.g. If my scene is 40 units deep, then each cam would render 10 >> units). Only the near clip seems to be doing the clipping, whereas the far >> clip has no effect. This happens with geometry and particles. Any ideas on >> what's happening here and how I can get to the result I'm after? I'm using >> nuke 6.3v5 on Linux. >> >> Thanks, >> >> Sean >> >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users