Thanks Jonathan 

On Dec 18, 2012, at 12:42 PM, Jonathan Egstad <jegs...@earthlink.net> wrote:

> The ScanlineRender node will not clip against the far plane, no matter what 
> you do.  It only clips against the near plane - the far plane param is only 
> there to match other cg camera models.  It is used to scale the Z coordinate 
> so it will affect the precision of z-clipping.
> 
> You may want to use a large card parented to the camera and placed at the far 
> plane distance with a FillMat material to provide a clipping surface.
> 
> -jonathan
> 
> On Dec 17, 2012, at 4:57 PM, Sean Falcon wrote:
> 
>> Hi all,
>> 
>> I have a 3d scene in nuke with 4 identical cameras. I'm trying to set the 
>> near and far clips on each camera to render out different slices of the 
>> scene (e.g. If my scene is 40 units deep, then each cam would render 10 
>> units). Only the near clip seems to be doing the clipping, whereas the far 
>> clip has no effect. This happens with geometry and particles. Any ideas on 
>> what's happening here and how I can get to the result I'm after? I'm using 
>> nuke 6.3v5 on Linux. 
>> 
>> Thanks,
>> 
>> Sean
>> 
>> 
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