Thanks for the reply guys. Yes i have mocha here at home and use it all the time, works perfect. We don't have access to it where I'm at the moment, so i thought i'd ask around about the planar tracker in nuke. Hopefully nukes planar tracker will get better as time goes on.
Thanks. Darren Coombes - VFX Compositor Check out some of my work… www.vimeo.com/53990514 Mob: +61 418 631 079 Skype: darrencoombes Twitter: @durwood81 On 19/01/2013, at 8:20 AM, Tahl Niran <[email protected]> wrote: > Have done a LOT of testing in both apps for a show I worked on a little while > back. We did side by side comparisons of Mocha Pro and Nuke 6.3x on a range > of shots and elements. > > I strongly agree that Mocha's tracker is just much better at correctly > analyzing the planar surfaces and motion. Most of the time it will get it > pretty close to perfect first pass. Nuke will do a fine job on clear 'planar' > surfaces like a wall or floor, but mocha can make sense of anything like a > face or limb. Its pretty impressive to be honest. > > There are a couple of things worth mentioning. Nuke wants the Roto/mask shape > to be very accurate to the planar surface, whereas Mocha benefits from a > slightly looser shape. > > I find that adjusting planar tracks is much more fluid in Nuke though. The > adjust track function in Mocha is still clunky and annoying. > > ----------------------- Tahl Niran vfx compositor www.tahlniran.com > > From: [email protected] > Date: Thu, 17 Jan 2013 16:02:37 -0800 > Subject: Re: [Nuke-users] Planar tracker and roto > To: [email protected] > > Yes, same - not sure if you're talking about mocha, but they really nailed > the whole planar tracking thing and their planar algorithm is way ahead of > everyone else. I can whack Nuke and Silhouette's trackers into behaving but > it takes a lot of work, when you'd have a lock with Mocha usually the first > pass using essentially the same setup. > > Silhouette's is really good at handling occlusions though, fwiw. actors > walking in and out of the tracking area, etc > > > On Wed, Jan 16, 2013 at 6:24 PM, adam jones <[email protected]> wrote: > I can say yes I do use "a" planar tracker to help with roto but I do the > planar tracking in another app and bring the resulting corner pin into nuke > and apply it to the rotos I create in nuke. > > I find the planar tracker in nuke a bit hit and miss, in my supporting app it > is nailed 9 time out of 10 in the first go if all is set up right. > > -adam > > > On 17/01/2013, at 1:05 AM, Darren Coombes <[email protected]> wrote: > > Does anyone use the planar tracker to help with roto? > > Just wondering. > > Darren Coombes - VFX Compositor > > Check out some of my work… > www.vimeo.com/53990514 > > Mob: +61 418 631 079 > Skype: darrencoombes > Twitter: @durwood81 > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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