Hello, actually I read and always find what I need. But the last two days I was searching the net for the topic and while Im a bit in trouble with time, I ask you.
I got 32bit exr depth files and need to convert them into 16bit grayscale tiff. So from what i read, i take the .exr that has only Alpha information and plug a shuffle node to it. The shuffle converts the alpha to rgba. After that i plug a curvetool node, choose "Max Luma Pixel" and hit the Go button. But i get a Maximum Lumi Pixel Value only - no minimum. So the steps after that will give me bad results. Is there some kinda good tutorial or could you explain, where is do wrong things? Thanks alot!
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
