Hello,

actually I read and always find what I need. But the last two days I was 
searching the net for the topic and while Im a bit in trouble with time, I ask 
you.

I got 32bit exr depth files and need to convert them into 16bit grayscale tiff.
So from what i read, i take the .exr that has only Alpha information and plug a 
shuffle node to it. The shuffle converts the alpha to rgba.
After that i plug a curvetool node, choose "Max Luma Pixel" and hit the Go 
button.
But i get a Maximum Lumi Pixel Value only - no minimum.
So the steps after that will give me bad results.

Is there some kinda good tutorial or could you explain, where is do wrong 
things? 

Thanks alot!



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