Michael Ralla:
> you have to set/rebuild the normals in order
> to get the 'N' attribute back into the stream

Incidentally I've had Alembics which needed uv attributes adding in
order to work with StickyProject also... setting the Normals node to
build 'uv' crashes but the ModifyAttribute node from Geometry Tools
sorts it out:

GT_ModifyAttributes {
attribute1Group Vertex
attribute1Type Vector4
attribute1Name uv
attribute1Value 1
attribute2Group Vertex
attribute2Type Normal
attribute2Enable true
attribute2Name N
attribute2Value 1
name ModifyAttributes1
}

-- 
Lewis Saunders
Sticky Painter
London
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