what do you mean by close but not pixel perfect?

On Mon, May 13, 2013 at 2:26 PM, Simon Björk <[email protected]> wrote:

> Hi all,
>
> I'm looking for a way to accurately converting a point position pass
> (world space) to a depth pass (camera space). I have a camera available.
>
> The following expression gets me close but not pixel perfect:
>
> set cut_paste_input [stack 0]
> version 7.0 v4
> push $cut_paste_input
> Expression {
>  temp_name0 cx
>  temp_expr0 shot_camera.translate.x-r
>  temp_name1 cy
>  temp_expr1 shot_camera.translate.y-g
>  temp_name2 cz
>  temp_expr2 shot_camera.translate.z-b
>  temp_name3 dist
>  temp_expr3 sqrt(cx*cx+cy*cy+cz*cz)
>  channel0 rgba
>  expr0 dist
>  channel1 none
>  name Expression7
>  label "convert p world to z-depth"
>  selected true
>  xpos 266
>  ypos -50
> }
>
>
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