I think you have to do it for the normal pass as well. also, it is best to multiply the blue channel by -1 instead of inverting it using an invert node.
regarding fbx cameras, I always had problems with that, so I use the max2nuke script (you can find it on scriptspot.com) to copy/paste cameras or axis from 3ds max to nuke (it has a little bug - if your framerange does not start at 0 you have to offset the keyframes manually in nuke). hope it works, chris_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
