Yes - simply merge a Noise node:

set cut_paste_input [stack 0]
version 7.0 v6
Noise {
 inputs 0
 center {960 540}
 name Noise1
 selected true
 xpos -168
 ypos -88
}
push $cut_paste_input
Roto {
 cliptype none
 curves {{{v x3f99999a}
  {f 0}
  {n
   {layer Root
    {f 512}
    {t x44700000 x44070000}
    {a}
    {curvegroup Ellipse1 576 bezier
     {{cc
       {f 8192}
       {px 1
        {xc2a36f00 0}
        {x44707fff x43d542eb}
        {x42a36f18 0}
        {0 xc29a0fec}
        {x448abec4 x440d7fff}
        {0 x429a0ff0}
        {x42a36f18 0}
        {x44707fff x44305e8a}
        {xc2a36f08 0}
        {0 x429a0fe8}
        {x444b8276 x440d7fff}
        {0 xc29a0ff0}}}     idem}
     {tx 1 x44428000 x43df0000}
     {a fx x43960000 fy x43960000 str 1 spx x44700000 spy x44070000 sb 1 tt 
x40e00000 ft x40400000}}}}}}
 toolbox {selectAll {
  { selectAll str 1 ssx 1 ssy 1 sf 1 }
  { createBezier ro 0 go 0 bo 0 ao 0 str 1 ssx 1 ssy 1 sf 1 sb 1 tt 4 }
  { createBezierCusped str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createBSpline str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createEllipse ro 0 go 0 bo 0 ao 0 str 1 ssx 1 ssy 1 sf 1 sb 1 tt 7 }
  { createRectangle str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createRectangleCusped str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { brush str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { eraser src 2 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { clone src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { reveal src 3 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { dodge src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { burn src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { blur src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { sharpen src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { smear src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
} }
 toolbar_brush_hardness 0.200000003
 toolbar_source_transform_scale {1 1}
 toolbar_source_transform_center {960 540}
 colorOverlay {0 0 0 0}
 lifetime_type "all frames"
 feather 300
 feather_type smooth
 motionblur_shutter_offset_type centred
 source_black_outside true
 createNewTrack {{-1} "-1\t(none)\t-1" "1000\tNew Track Layer\t1000"}
 name Roto1
 selected true
 xpos -40
 ypos -143
}
Merge2 {
 inputs 2
 operation overlay
 name Merge1
 selected true
 xpos -40
 ypos -59
}



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