Right you are, Ben! Thanks!
-n ( Wish this was included in the documentation... ) On Jul 11, 2013, at 5:46 PM, Ben Dickson <ben.dick...@rsp.com.au> wrote: > nuke.thisNode() > ..and I think nuke.thisKnob() also works > > On 12/07/13 10:00, Ned Wilson wrote: >> Is there a convenience method to get the current node or button object that >> the python script button code is executed from, on click? >> >> "this" is not defined. >> "self" is not defined. >> "parent" is not defined. >> >> Thanks! >> >> -n >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > -- > ben dickson > 2D TD | ben.dick...@rsp.com.au > rising sun pictures | www.rsp.com.au > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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