Ah, Windows 7, just noticed ;)
On 12/09/2013 16:53, Peter Crossley wrote:
Hi Rich,
Is this in a Windows build? If so, and you're using Nuke 7.0v8 you can
try setting the environment variable NUKE_USE_FAST_ALLOCATOR to 1.
This might solve your problem. (Note, this is windows only!)
Cheers,
Peter.
On 12/09/2013 16:36, Richard Bobo wrote:
Hi all,
Just wondering if other folks have an issue with Nuke taking many
minutes to unload a script from memory when it's quitting? I often
end up killing Nuke, instead of letting it finish closing on its own,
since it can take many minutes to slowly purge itself from memory! If
this is a common problem, it seems like a bug report might be
apropos... Anyone else?
Rich
Rich Bobo
Senior VFX Compositor
Armstrong-White
http://armstrong-white.com/
Email: [email protected] <mailto:[email protected]>
Mobile: (248) 840-2665
Web: http://richbobo.com/
"Destiny is not a matter of chance, it is a matter of choice; it is
not a thing to be waited for, it is a thing to be achieved."
- William Jennings Bryan
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