I agree plenty of reasons to have negative values.
It's a heavy node already, anything wrong with the clamp node, or would you 
want it per stroke?

Howard

> On 19 Apr 2014, at 02:59, Frank Rueter|OHUfx <[email protected]> wrote:
> 
> I have used roto in the past to work on data channels such as motion vectors, 
> in which case negative values are quite important.
> 
> It's more of an educational problem than a software feature problem I think, 
> but I guess a clamp option might be a reasonable thing to request.
> 
> 
> 
> 
> 
>> On 19/04/14 07:01, Nathan Rusch wrote:
>> Keep in mind that those same blending modes apply to paint strokes as well, 
>> where there may actually be a reason to use straight subtraction.
>>  
>> -Nathan
>> 
>>  
>> From: Deke Kincaid
>> Sent: Friday, April 18, 2014 11:44 AM
>> To: Nuke user discussion
>> Subject: Re: [Nuke-users] from/minus in roto node
>>  
>> Hi John
>>  
>> To give you a non answer.  Fortunately or unfortunately with all our tools 
>> we give you enough rope to hang yourself with.  None of our tools hide 
>> anything from the user and do the same math in the roto node that the merge 
>> node.  As you mentioned though we should probably have something like a 
>> mask/stencil and also something like a clamp black/white option in the roto 
>> node.
>>  
>> I would email support and have them add a feature request for this.  Bring 
>> up to them why a from/minus is not good and why a mask/stencil is better.
>> [email protected]
>>  
>> --
>> Deke Kincaid
>> Creative Specialist
>> The Foundry
>> Skype: dekekincaid
>> Tel: (310) 399 4555 - Mobile: (310) 883 4313
>> Web: www.thefoundry.co.uk
>> Email: [email protected] 
>> 
>> 
>>> On Fri, Apr 18, 2014 at 8:38 AM, John Mangia <[email protected]> wrote:
>>> Wondering if one of the Foundry folks might be able to answer why there is 
>>> a from/minus layer mode in the roto node when it ends up creating negative 
>>> values (something you never want in an alpha).  It's been like this forever 
>>> and I'd rather have mask/stencil modes available.  Coming from Shake I've 
>>> always done my in/out roto in separate nodes but I was noticing some folks 
>>> who are learning nuke using the internal roto modes and being unaware of 
>>> the negative value problem.  Thanks.
>>> 
>>> -- 
>>> John Mangia
>>> 
>>> 908.616.1796
>>> [email protected]
>>> 
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>> 
>>  
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> 
> -- 
> <ohufxLogo_50x50.png> vfx compositing | workflow customisation and consulting
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