I would set an expression based on anything above a very large number going
to zero. As long as that large number doesn't encompass any actual valid
scene values. Then you can run your MaxLuma curve tool.

depth.Z>1000000?0:depth.Z



On 23 June 2014 12:24, HSK <[email protected]> wrote:

> Hi there,
>
> On a current project I'm working on, our depth passes are spitting out a
> colour of
>
> 3.4e+38 on empty areas.  There's nothing I can do about the way the
> AOV's(passes) are spit out.
>
> Does anyone here have a handy and quick way of selecting those empty areas?
>
> I want to apply a curve tool for max luma pixel in an automated way, and
> cant because of these empty areas...and I don't know how to tell the curve
> tool to ignore that colour.
>
> I tried using keylight and typing in that number, and it read as
> nan,nan,nan
>
> Any ideas?
>
> Thanks!
>
> Steve
>
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