Wow - thanks for that!  My google skillz are weakening, I had looked all
over for OIIO courtesy Windows binaries but missed them.  :)  Definitely
will look into this.

Cheers,

J.C.


On Sun, Aug 3, 2014 at 4:42 PM, Deke Kincaid <[email protected]> wrote:

> You can find precompiled OIIO for Windows here:
> http://www.lfd.uci.edu/~gohlke/pythonlibs/#openimageio
>
> The manual is here;
> *https://github.com/OpenImageIO/oiio/blob/RB-1.3/src/doc/openimageio.pdf
> <https://github.com/OpenImageIO/oiio/blob/RB-1.3/src/doc/openimageio.pdf>*
>
> It works with ocio color profiles, so you can integrate it into a nuke
> pipeline fairly easily(even call it from nuke to post process & convert to
> tiles).  The first 150 pages of the manual all about the api so search for
> "oiiotool" which is the commandline utility for converting files.
>
> --
> Deke Kincaid
> Creative Specialist
> The Foundry
> Skype: dekekincaid
> Tel: (310) 399 4555 - Mobile: (310) 883 4313
> Web: www.thefoundry.co.uk
> Email: [email protected]
>
>
> On Sun, Aug 3, 2014 at 8:08 AM, John Coldrick <[email protected]>
> wrote:
>
>> That's what I figured, thanks Deke...
>>
>> J.C.
>>
>>
>> On Sun, Aug 3, 2014 at 10:07 AM, Deke Kincaid <[email protected]>
>> wrote:
>>
>>> Unfortunately not.  Nuke can only write scanline exr files.  You would
>>> need to use OIIO if you want both in one application which can be pipelined.
>>>
>>> --
>>> Deke Kincaid
>>> Creative Specialist
>>> The Foundry
>>> Skype: dekekincaid
>>> Tel: (310) 399 4555 - Mobile: (310) 883 4313
>>> Web: www.thefoundry.co.uk
>>> Email: [email protected]
>>>
>>>
>>> On Sun, Aug 3, 2014 at 5:46 AM, John Coldrick <[email protected]>
>>> wrote:
>>>
>>>> I'm reasonably certain it can't do this, but just in case there's that
>>>> magic button...:)
>>>>
>>>> I'd be happy if it was, say, Python only and not in the GUI as a hidden
>>>> option, since this would be a scripted usage anyway.  To explain the
>>>> context, I'm looking for a pipeline tool that can manage solid colorspace
>>>> control and texture map writing in one go instead of splitting it between
>>>> multiple programs.  Nuke has the colour part down, but textures...  I'm
>>>> also stuck in a windows context for now.
>>>>
>>>> Thanks in advance
>>>>
>>>> J.C.
>>>>
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>>>
>>>
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