sweet, will check it out, thanks!
On 15/08/14 20:25, marlor.l...@gmail.com wrote:
never used it in production, but I remember on the foundry vimeo
channel a video that used a platform called ZYNC
On Fri, Aug 15, 2014 at 4:37 AM, Frank Rueter|OHUfx <fr...@ohufx.com
<mailto:fr...@ohufx.com>> wrote:
Thanks, might check it out thuogh it sounds a bit more time
consuming to get going than I was hoping.
The Nuke script in question only has one large texture, the rest
is default nuke nodes, so should be easy enough to get going remotely.
Cheers,
frank
On 15/08/14 14:24, Fredrik Averpil wrote:
We're using Amazon. Setting up a Linux machine or Windows machine
is easy peasy.
In Amazon AWS, you need to set up a VPC with VPN connection to
your local network so that the Amazon machines will be able to
access your license server(s) and possibly scripts such as
init.py and any plugins which may be installed in an arbitrary
and local location.
Whatever you do, don't make Amazon machines read data on the fly
from your local file server. That's going to be insanely slow.
I'm still experimenting with the best solution to sync files over
to Amazon. You could set up a machine (with a bit more storage
than the render machines) which could act as file server.
// Fredrik
Does anybody have experience with rendering nuke via an
online service?
It might save me butt next week :)
Cheers,
frank
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