Definitely possible. I've seen a couple of UV map Blink things already but haven't actually done anything myself yet. For example: http://nickdeboar.wordpress.com/2014/01/02/nuke-8-blink-script/
I have the UV map math for some of the transforms and it could be applied to Blink for sure. Have a look at the innards of my somewhat out of date EnvConvolve gizmo (which may need fixing...): http://www.nukepedia.com/gizmos/filter/envconvolve On 24 August 2014 18:31, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: > Possible? Worth it? Anybody up for it? :) > > > -- > [image: ohufxLogo 50x50] <http://www.ohufx.com> *vfx compositing > <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and > consulting <http://ohufx.com/index.php/vfx-customising> * > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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