We do extensive work with faro scans and for us it has proven to be
unfeasible to load huge raw points clouds in nuke. Almost always point
clouds get post-processed (in software like Faro Scene) and meshed (in
Geomagic, for possible 3d use). You can just do more with meshes in nuke
(like projecting textures on it). I wrote a plugin to read simple .xyz
point data files, but Nuke gets pretty slow with lots of points. Here I
mean the native nuke points which are then also selectable. You can make
it fast again by using OpenGL points, but then they are not selectable
any more out-of-the box (of course you can add that). While this was
about 3 years back I guess not much has changed there.
On 10/14/2014 01:41 PM, Dan Rosen wrote:
Has anyone used Faro scan data, point clouds? I am trying to get these into Nuke (or
Maya) and wondering, before I start going down the rabbit hole, if anyone has experience
with this? I am downloading Faro's "SCENE LT" in order to check out the point
clouds, but wondering if there are export tools in there and/or any tips and tricks in
dealing with this data.
thx
Dan_______________________________________________
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